Lead Artist:
The Lead Artist is a principal person
responsible for a team in an art section or project. In game art and design the
development is controlled by the lead artist, but the whole art team will be
made up by artists who will be chosen for their skills according to the
requirements of the project. Artists work together on a main feature under the
guidance of the lead artist to become a efficient and professional team.
The Lead artist need to be able to work
with others on a game project, include planning, painting, scenes design,
characters design, props design, animation design, special effects and the
whole production work. They will guide their team through the game and
delegating tasks on future work. Lead artist need to recruit new members
according to the requirements of the projects, and then quickly integrate them into
the team. They need to know how to communicate ideas and manage the team,
assign jobs to each member of team, knowing their strong and weak points.
Behind each game there is a game
development team. The team can be divided into many sections, the game
designer, game artist and special effects artist etc. Primarily the game should
be designed by lead artist, and other game artists need to do auxiliary work. The
book of “Post Mortems “from Game Developer makes me know how important the team
is, for example in the processing of Age of Empires and Halo.
A lot of games copy the same style, but a
good game will have a unique style. The style refers to the scene environment,
role models, skills, items, etc. Players view the world of game through the
game environment. They create lovely models for players, and skill items allow
players to have more choice. Lead artist is the designer of these features.
Unique game style design is one of the keys to becoming a lead master and makes
the game popular.