2017年10月25日星期三
2017年9月30日星期六
2017年9月28日星期四
[28.09.2017] Charater detail
Name:Fiery
Surname:Unknown
Gender:Male
Nationality:Germany
Ethnicity:Human
Period:Near future (a parallel world in 2050.)
Age:12
Height:141cm
Weight:30kg
Hobbies:Mischief, attracting attention
Personality:Hyper active, passionate, bad-tempered
Symbols:Active volcano
Weapons: Improvised
Bombs and explosive?
Backstory:
Fiery lives in a
city which is named Piatou, and it is governed by different factions. The story
begins with these factions competing for land and resources after a war has
ended. The whole city is divided into different areas with clear frontiers.
These areas include: The Government, V.I.P’s and the wealthy are in the first
area, followed by the ordinary citizens occupying the second area, and the poor
and the refuges from the war are in the last area.
Fiery is living in an orphanage in the last
area and is very lonely and just wants to be loved and have a family. He is
quite mischievous and loves to be the centre of attention .Although his serious
side he is extremely talented and is able to build homemade explosives by
himself.
One day a scientist visited the orphanage
and was very interested in Fiery’s talents and invited him to his home laboratory.
After that day, Fiery made regular trips to the laboratory where he was taught
science over several years. The scientist became a foster father figure but
there was no fatherly love just science.
The story concludes in Piatou in a new era,
Fiery now an adult, has become the new leader of the city government.
2017年2月13日星期一
Sports
How
inclusive are they for differently able-bodied players, do they make
assumptions about the player’s body-type or exclude those with certain
disabilities?
For many years, the game industry has been
advocating play for people with different physical conditions and disabilities
to enjoy video games on an equal footing. EA's old football game series FIFA13
made a very good example for this role. A mouse that controlled the whole game
made it possible for many people with disabilities and suffering from movement
disorders to enjoy the game, and for EA this football game meant that so many
disabled people could play the game with just one hand.
Not only that, a high degree of custom key
settings, colour settings and high-contrast menu screen gave "FIFA
13" different degrees of bonus and reward, but the real decisive feature
is the ability to adjust the AI opponent's reaction speed and overall Game
speed.
How
does the meaning of your games change when they are played competitively or by
a speed-runner?
In this game four players or AI are in a
map race, once a player is knocked out or left behind the other players
continue, but the screen border will become smaller and smaller, which will
makes the race faster and faster. Up to a point when there are only 3 or less
players left to continue the game. As each map is an infinite loop path, each
player has to knock out or lose the other players to be the final winner of
this race. Backward heroes will use everything at their disposal in order to
run faster or impede others progress. The player with the greatest attitude
will dominate the game. The Athletic mode will allow players to the purpose the
game in other words to understand it and to allow more practice, and in Game
mode you can expand this point. When winning there will be a greater sense of
accomplishment, fast-paced game requires players to maintain a high degree of
concentration and speed.
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