2016年4月1日星期五

Sexual gender and racial discrimination in game

    The naked image generally in European art , the artists ,followers and collectors are usually male. The object of their desire is the naked female form. This unequal relationship is deeply rooted in our culture, that constitutes a large number of women conforming to this role. They look at their feminine qualities so to appease men. Under the male dominated culture this phenomenon also extends to the field of race and in the game this is still very obvious.

Sexualgender discrimination

    In Hell and Danger, a male hero rescues 'the weak little girl ' is such a usual theme in the game. But when the game wants to create a female character, she would be more like a parody of the male hero. Even worse, these two kinds of narrative means are not very good in showing the character of the hero, whether the hero is a man or a woman, he or she will be subject to the "male standard narrative", which is popular in the game industry.

    In the GTA series Fifth Story Works in "GTA5", female roles are very precious, they look just to reflect a typical, life in California. There is nothing worth mentioning in the narrative of the story and the course the game.
 The main characters of Michael's wife Amanda and his daughter Trish,  demonstrate their qualities in different scenarios. Even so, these specific environments still produce a stereotyped image. Such as Trish, her image must have been associated with an excessive star dream. She and her mother would certainly be the objects of ridicule by the player.
    In addition to these two roles, other female roles in the game are even worse. These characters include a pseudo feminist, gym rat, even a stripper and a whore. For such a great influenced game, the plot is interesting as well as a very good game only let down by this is regrettable typecast . The American story R star shaped is great fun so why can't they find a balance between reality and humor to create some more attractive roles for female characters?

    There is another famous game series "Metal Gear". In which this near perfect game that twists and turns the  story around the description of women is in bad taste. The meaning of this is the creation of a sexy female character just to give the game player an erotic atmosphere . Such as 'Quiet' this new role in the "Metal Gear 5: phantom pain" is very controversial. In addition to bikini, slings and boots, there was nothing to wear for the female sniper. In the history of "Metal Gear", this idea is not the first time it has been used . Fans of the 'Snake 'may be able to recall Eva's exaggerated busts, and the fan feedback scene she somehow undid her zipper. Such a scene completely reduces the shock of the game before the players feel for the game itself. Hideo Kojima and Konami all want to show a reasonable reason for Quiet's dress. But it's not convincing. The worse thing is this sexy sniper will adopt a sexy interactive position in your helicopter if you get a high score and clear the stage. Even in the Home-base, there will be a scene of her playing in the rain displaying her sexy body.


Racial discrimination

    Scientist have conducted a new survey and found that the main characters in the game are 85% white. In addition, the super heroes big kids are also mainly white. There has been a long history in the anime world dominated by white characters . Even the angry birds, the bird's casual game, has been suspected of racial discrimination.



    As seen in the poster of the game. It was pointed out that "characters" of the film in the bird, such as Skywalker (red), Han Solo (yellow), Qui-Gon Jinn (m), Princess Leia (powder) this kind of white characters, the bird's color is varied, and will not be synchronized with the role of colour. But there are two human characters that are exceptional. That is Mace Windu and Banaka captain the two black roles (as shown in the red circle), who plays their birds but happen to coincide with the set of dark brown. So some people questioned. Whether the game is in the release of a kind of information. The colour of the white man's character is not important in the game, but people of colour are the same as those robots or in the armour. Their skin color has become the mark of their identity. This involves the issue of positive discrimination. Maybe the game designer didn't mean it. Perhaps the "caring behavior" is simply to enhance the recognition of non white characters, but this "differential treatment", inadvertently attached to the colour tag.

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